Adventuring! Play-By-Chat
The following information on organizing Adventuring! as a play-by-chat game, over Discord (and IRC, via the bridge) is intended to keep the game flowing and clear for us to consume without a huge amount of rigamarole.
Cadence and Ticks
Presently, we have agreed to a 48 hour cadence. That means, essentially, no more than 48 hours (or so) should pass between GM updates that push the game forward. Ideally, less time than that passes between updates, but the idea is to give everyone a couple days to get an update in, or to assume some reasonable default course of action for them if not. For obvious stuff like getting attacked and needing to make a defense roll, if the 48 hours pass and someone hasn't acted, I'm not going to be a jerk and say "you sit there uselessly and get coup d'grace-d straight in the face". I'll roll for you. It may be an uninspired roll, but it'll happen.
I will ping everyone when there's new action to react to. That'll start the informal timer, and everyone has 48 hours to ask questions (which hopefully can be resolved), take action, and so on. If it seems like everyone has settled ahead of time, I'll do a new update and there's a new 48 hours.
Updates Format
Updates will be readable if we use these couple simple styles:
- DM narration will be with block quotes, to keep them easier to find in the scrollback, but game updates will be in normal text.